Website powered by

Unreal Engine 4 - Subway Station

This playable environment was created over the course of about 5 days on my own. I modeled the main structures using Unreal's built in modeling plugin (Not BSP geometry) including things like the floor, ceiling, walls and pillars in a modular way. I created majority of the tillable textures in Substance Designer, including the concrete ceiling, subway tiles, brick, and tactile paving. Most props were gathered from the Unreal store. I did all of the set dressing, lighting, and composition entirely in Unreal.

Unlit and Lighting Only

Fly through

Substance Materials by me

Substance Materials by me